﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Cinemachine;

public class TestCullingMask : MonoBehaviour
{
    // Start is called before the first frame update
    public CinemachineBrain cinemachineBrain;
    public CinemachineVirtualCamera cinemachineVirtualCamera;

    void Start()
    {
        cinemachineVirtualCamera.m_Transitions.m_OnCameraLive.AddListener(((a, b) =>
        {
            Debug.Log(a.Name);
            Debug.Log(b.Name);
        }));
    }
}
